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1. Magic Items - Randomized Item Stats
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| Orb of Enchantment | Enhance your gear by taking a chance with the Orb of Enchantment! Roll the dice to upgrade your items to higher rarity levels. The rarer the item, the more powerful and unique it becomes. | |
| Gems |
Enhance your gear by taking a chance with the Orb of Enchantment! Roll the dice to upgrade
your
items to higher rarity levels. The rarer the item, the more powerful and unique it becomes.
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However, it's important to note that specific items are eligible for only certain attributes. For instance, wands cannot gain bonus armor, and paladin armor cannot receive a bonus attack. Upon becoming magical, an item may acquire a prefix, a suffix, or even both. It's also key to remember that an item can only receive up to two attribute bonuses. Below are some examples illustrating this concept. |
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| Prefix |
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15% ATTACKSPEED |
| Suffix |
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5% INCREASED DAMAGE |
| Double |
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+15% ATKSPD, +5% DMG |
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| Common |
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| Uncommon |
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| Rare |
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| Epic |
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| Legendary |
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| Common | Uncommon | Rare | Epic | Legendary | |
| Max Health % | 1% | 2% | 3% | 4% | 5-7% |
| Max Mana % | 1% | 2% | 3% | 4% | 5% |
| Bonus Health | 10-20 | 21-25 | 26-40 | 41-60 | 61-80 |
| Bonus Mana | 20-49 | 50-69 | 70-99 | 100-129 | 130-160 |
| Regen HP/MP | 2-5 (8 sec) | 6-8 (7 sec) | 9-12 (6 sec) | 13-16 (4 sec) | 17-22 (2 sec) |
| Attack | 1 | 2-3 | 4 | 5-6 | 7-8 |
| Armor | 1-2 | 3-4 | 5 | 6-7 | 8-10 |
| Defense | 2-4 | 5-6 | 7-9 | 10-12 | 13-14 |
| Magic Level | 1 | 2 | 3 | 4 | 5-8 |
| Melee Skills | 1 | 2 | 3 | 4 | 5 |
| Shielding Skill | 1 | 2 | 3 | 4 | 5-6 |
| Distance Skill | 1 | 2 | 3 | 4 | 5 |
| Hit Chance | 1%-2% | 3%-4% | 5%-6% | 7%-8% | 9%-10% |
| Attack Speed | 5%-10% | 10%-15% | 15%-18% | 18%-27% | 27%-40% |
| Walk Speed | 4-8 | 9-14 | 15-20 | 21-30 | 31-50 |
| Absorb Elements | 1% | 1% | 2% | 2% | 3% |
| Extra Charges | 30-45 | 52-69 | 75-95 | 100-125 | 126-145 |
| Extra Duration | 15%-39% | 45%-55% | 60%-75% | 90%-110% | 115%-140% |
| Life Steal (PVP) | 1-5 @ 3% | 2-7 @ 5% | 4-9 @ 6% | 8-12 @ 7% | 12-18 @ 8% |
| Mana Steal (PVP) | 1-5 @ 3% | 2-7 @ 5% | 4-9 @ 6% | 8-12 @ 7% | 12-18 @ 8% |
| [Update]: | The | attributes | below | are | new. |
| Physical Strike | 1-15 @ 2% | 15-25 @ 3% | 25-40 @ 4% | 40-55 @ 5% | 55-70 @ 7% |
| Energy Strike | 1-15 @ 2% | 15-25 @ 3% | 25-40 @ 4% | 40-55 @ 5% | 55-70 @ 7% |
| Terra Strike | 1-15 @ 2% | 15-25 @ 3% | 25-40 @ 4% | 40-55 @ 5% | 55-70 @ 7% |
| Fire Strike | 1-15 @ 2% | 15-25 @ 3% | 25-40 @ 4% | 40-55 @ 5% | 55-70 @ 7% |
| Ice Strike | 1-15 @ 2% | 15-25 @ 3% | 25-40 @ 4% | 40-55 @ 5% | 55-70 @ 7% |
| Holy Strike | 1-15 @ 2% | 15-25 @ 3% | 25-40 @ 4% | 40-55 @ 5% | 55-70 @ 7% |
| Death Strike | 1-15 @ 2% | 15-25 @ 3% | 25-40 @ 4% | 40-55 @ 5% | 55-70 @ 7% |
| Increase Damage | 1% | 2% | 3% | 4% | 5% |
| Critical Chance | 1-2% | 3-4% | 5-6% | 7-8% | 9-10% |
| Dodge | 1-2% | 3-4% | 5-6% | 7-8% | 9-10% |
| Stun Chance | 1% (1 sec) | 2% (1 sec) | 3% (1 sec) | 4% (1-1.5 sec) | 5% (1.5-2 sec) |
| Multi-Shot | 1-2% [1 Hit] | 3-4% [1 Hit] | 4-6% [1 Hit] | 7-8% [1 Hit] | 8-10% [2 Hits] |
| Magic Finder | 1-2% | 3-4% | 4-6% | 7-8% | 8-10% |
| XP Bonus | 1% | 2% | 3% | 4% | 5-8% |
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| Mage |
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| Paladin |
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| Knight |
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| Magic Find Percent |
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| Current Stats |
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| Max Limits |
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| Extra Charges |
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Attack [Deadly] |
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Armor [Strong] |
Vocational Items Excluded: Sorcerer, Druid |
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Defence [Fortified] |
Vocational Items Excluded: Sorcerer, Druid |
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Shielding Skill [Defensive] |
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Club Skill [Studded] |
Vocational Items Excluded: Sorcerer, Druid, Paladin |
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Sword Skill [Bladed] |
Vocational Items Excluded: Sorcerer, Druid, Paladin |
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Axe Skill [Sharpened] |
Vocational Items Excluded: Sorcerer, Druid, Paladin |
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Distance Skill [Sharp Shooter] |
Vocational Items Excluded: Sorcerer, Druid, Knight |
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Magic Level [Mystical] |
Vocational Items Excluded: Knight, Paladin |
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Hit Chance [Hawkeye's] |
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Attack Speed [Swift] |
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Player Speed [Pathfinding] |
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Regen [Health/Mana] |
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Max Health/Mana [Pure/Serpent] |
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Charges/Duration [Charged/Divine] |
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Absorb Elements [All Elements] |
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Increase Damage [Powerful] |
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Dodge Attacks [Avoid Damage] |
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Critical Attack [Double Damage] |
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Stun [Stunner] |
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Life/Mana Steal [Vampiric/Spirtual] |
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Elemental Strikes [Striker] |
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Multi-Shots [Shooter] |
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XP Bonus [Boosted] |
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MF Bonus [Finder/of Finding] |
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2. Monster Egg System
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| Common |
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| Uncommon |
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| Rare |
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| Legendary |
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| Godly |
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| Endgame loot |
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| Orb of Enchantments |
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| Grimhaven Tokens |
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| Magical Dust |
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| Gems |
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| Class-Specific Rewards | Explore dungeons to discover rewards tailored to your character's class. | |
| In-Dungeon Missions |
Undertake challenging missions within the dungeon, including:
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| Gems | Discover Gems of varying rarities depending on the difficulty of the dungeon. | |
| Magical Dust | Collect magical dust to enchant your gear. Amount varies depending on difficulty. | |
| Increased XP | The custom monsters in the dungeon provide increased XP. | |
4. Elite Monster Eruption: Unleash the Titans!
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| Spotting Elite Monsters |
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| Lavish Rewards |
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| Formidable Foes |
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| Enraged |
Prefix: Enraged Exp Increase: 50% Health Increase: 30% Damage Increase: 20% Speed Increase: 30% Loot Bonus: 25% |
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| Forsaken |
Prefix: Forsaken Exp Increase: 75% Health Increase: 60% Damage Increase: 40% Speed Increase: 50% Loot Bonus: 75% |
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| Mythic |
Prefix: Mythic Exp Increase: 150% Health Increase: 100% Damage Increase: 70% Speed Increase: 100% Loot Bonus: 90% |
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5. Events
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| King of the Hill |
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| Tag |
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| Safezone |
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| Firestorm |
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| Deathmatch |
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| Defend the King |
Forwards (Attackers): Objective: Assassinate the King. Challenge: Overcome castle defenses, advocates, and rivals to claim victory. Defenders: Objective: Safeguard the King for a set duration. Strategy: Coordinate defenses, repel attackers, and ensure the King's safety. |
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| 100-man Bomberman |
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| More to Come |
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| Daily Logins |
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| Depot Mailbox |
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| Streak Bonuses |
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Salvaging Head to the Mana Shop: Once there, go upstairs where you’ll find two special platforms designated for salvaging. Place Your Item: Choose the item you want to salvage and place it on one of the platforms. Pull the Lever: After placing your item, pull the nearby lever to start the salvage process. Collect Magical Dust: Once the process is complete, you’ll receive magical dust, which can be used for crafting or enhancing your equipment. Remember, not all items may be eligible for salvaging, and the amount of magical dust you receive depends on the item's rarity. Happy salvaging! |
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Crafting
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